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Overview
Comment:Force 8-byte alignment of sqlite3_value objects in the sqlite3VdbeUnpackRecord() primitive. Ticket #3777. (CVS 6479)
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SHA1: 2cc68272b1f70701268075cfa82fa64bb2a8179d
User & Date: drh 2009-04-10 00:56:28.000
Context
2009-04-10
09:47
Always set BtShared.db when entering the BtShared mutex. Ticket #3793. (CVS 6480) (check-in: ed6620ba58 user: danielk1977 tags: trunk)
00:56
Force 8-byte alignment of sqlite3_value objects in the sqlite3VdbeUnpackRecord() primitive. Ticket #3777. (CVS 6479) (check-in: 2cc68272b1 user: drh tags: trunk)
2009-04-09
21:02
Increase the version number to 3.6.13 in preparation for the next release. (CVS 6478) (check-in: 9a09a47495 user: drh tags: trunk)
Changes
Unified Diff Ignore Whitespace Patch
Changes to src/btree.c.
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/*
** 2004 April 6
**
** The author disclaims copyright to this source code.  In place of
** a legal notice, here is a blessing:
**
**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** $Id: btree.c,v 1.592 2009/04/07 14:38:58 danielk1977 Exp $
**
** This file implements a external (disk-based) database using BTrees.
** See the header comment on "btreeInt.h" for additional information.
** Including a description of file format and an overview of operation.
*/
#include "btreeInt.h"












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/*
** 2004 April 6
**
** The author disclaims copyright to this source code.  In place of
** a legal notice, here is a blessing:
**
**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
*************************************************************************
** $Id: btree.c,v 1.593 2009/04/10 00:56:28 drh Exp $
**
** This file implements a external (disk-based) database using BTrees.
** See the header comment on "btreeInt.h" for additional information.
** Including a description of file format and an overview of operation.
*/
#include "btreeInt.h"

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  const void *pKey,   /* Packed key if the btree is an index */
  i64 nKey,           /* Integer key for tables.  Size of pKey for indices */
  int bias,           /* Bias search to the high end */
  int *pRes           /* Write search results here */
){
  int rc;                    /* Status code */
  UnpackedRecord *pIdxKey;   /* Unpacked index key */
  UnpackedRecord aSpace[16]; /* Temp space for pIdxKey - to avoid a malloc */


  if( pKey ){
    assert( nKey==(i64)(int)nKey );
    pIdxKey = sqlite3VdbeRecordUnpack(pCur->pKeyInfo, (int)nKey, pKey,
                                      aSpace, sizeof(aSpace));
    if( pIdxKey==0 ) return SQLITE_NOMEM;
  }else{







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  const void *pKey,   /* Packed key if the btree is an index */
  i64 nKey,           /* Integer key for tables.  Size of pKey for indices */
  int bias,           /* Bias search to the high end */
  int *pRes           /* Write search results here */
){
  int rc;                    /* Status code */
  UnpackedRecord *pIdxKey;   /* Unpacked index key */
  char aSpace[150];          /* Temp space for pIdxKey - to avoid a malloc */


  if( pKey ){
    assert( nKey==(i64)(int)nKey );
    pIdxKey = sqlite3VdbeRecordUnpack(pCur->pKeyInfo, (int)nKey, pKey,
                                      aSpace, sizeof(aSpace));
    if( pIdxKey==0 ) return SQLITE_NOMEM;
  }else{
Changes to src/vdbe.c.
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**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files.  The formatting
** of the code in this file is, therefore, important.  See other comments
** in this file for details.  If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
**
** $Id: vdbe.c,v 1.830 2009/04/07 09:16:57 danielk1977 Exp $
*/
#include "sqliteInt.h"
#include "vdbeInt.h"

/*
** The following global variable is incremented every time a cursor
** moves, either by the OP_SeekXX, OP_Next, or OP_Prev opcodes.  The test







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**
** Various scripts scan this source file in order to generate HTML
** documentation, headers files, or other derived files.  The formatting
** of the code in this file is, therefore, important.  See other comments
** in this file for details.  If in doubt, do not deviate from existing
** commenting and indentation practices when changing or adding code.
**
** $Id: vdbe.c,v 1.831 2009/04/10 00:56:29 drh Exp $
*/
#include "sqliteInt.h"
#include "vdbeInt.h"

/*
** The following global variable is incremented every time a cursor
** moves, either by the OP_SeekXX, OP_Next, or OP_Prev opcodes.  The test
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#ifdef VDBE_PROFILE
  u64 start;                 /* CPU clock count at start of opcode */
  int origPc;                /* Program counter at start of opcode */
#endif
#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
  int nProgressOps = 0;      /* Opcodes executed since progress callback. */
#endif
  UnpackedRecord aTempRec[16]; /* Space to hold a transient UnpackedRecord */



  assert( p->magic==VDBE_MAGIC_RUN );  /* sqlite3_step() verifies this */
  assert( db->magic==SQLITE_MAGIC_BUSY );
  sqlite3BtreeMutexArrayEnter(&p->aMutex);
  if( p->rc==SQLITE_NOMEM ){
    /* This happens if a malloc() inside a call to sqlite3_column_text() or
    ** sqlite3_column_text16() failed.  */







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#ifdef VDBE_PROFILE
  u64 start;                 /* CPU clock count at start of opcode */
  int origPc;                /* Program counter at start of opcode */
#endif
#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
  int nProgressOps = 0;      /* Opcodes executed since progress callback. */
#endif

  /* Temporary space into which to unpack a record. */
  char aTempRec[ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*3 + 7];

  assert( p->magic==VDBE_MAGIC_RUN );  /* sqlite3_step() verifies this */
  assert( db->magic==SQLITE_MAGIC_BUSY );
  sqlite3BtreeMutexArrayEnter(&p->aMutex);
  if( p->rc==SQLITE_NOMEM ){
    /* This happens if a malloc() inside a call to sqlite3_column_text() or
    ** sqlite3_column_text16() failed.  */
Changes to src/vdbe.h.
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*************************************************************************
** Header file for the Virtual DataBase Engine (VDBE)
**
** This header defines the interface to the virtual database engine
** or VDBE.  The VDBE implements an abstract machine that runs a
** simple program to access and modify the underlying database.
**
** $Id: vdbe.h,v 1.140 2009/02/19 14:39:25 danielk1977 Exp $
*/
#ifndef _SQLITE_VDBE_H_
#define _SQLITE_VDBE_H_
#include <stdio.h>

/*
** A single VDBE is an opaque structure named "Vdbe".  Only routines







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*************************************************************************
** Header file for the Virtual DataBase Engine (VDBE)
**
** This header defines the interface to the virtual database engine
** or VDBE.  The VDBE implements an abstract machine that runs a
** simple program to access and modify the underlying database.
**
** $Id: vdbe.h,v 1.141 2009/04/10 00:56:29 drh Exp $
*/
#ifndef _SQLITE_VDBE_H_
#define _SQLITE_VDBE_H_
#include <stdio.h>

/*
** A single VDBE is an opaque structure named "Vdbe".  Only routines
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sqlite3 *sqlite3VdbeDb(Vdbe*);
void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
void sqlite3VdbeSwap(Vdbe*,Vdbe*);

#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
int sqlite3VdbeReleaseMemory(int);
#endif
UnpackedRecord *sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,
                                        UnpackedRecord*,int);
void sqlite3VdbeDeleteUnpackedRecord(UnpackedRecord*);
int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);


#ifndef NDEBUG
  void sqlite3VdbeComment(Vdbe*, const char*, ...);
# define VdbeComment(X)  sqlite3VdbeComment X







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sqlite3 *sqlite3VdbeDb(Vdbe*);
void sqlite3VdbeSetSql(Vdbe*, const char *z, int n, int);
void sqlite3VdbeSwap(Vdbe*,Vdbe*);

#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
int sqlite3VdbeReleaseMemory(int);
#endif
UnpackedRecord *sqlite3VdbeRecordUnpack(KeyInfo*,int,const void*,char*,int);

void sqlite3VdbeDeleteUnpackedRecord(UnpackedRecord*);
int sqlite3VdbeRecordCompare(int,const void*,UnpackedRecord*);


#ifndef NDEBUG
  void sqlite3VdbeComment(Vdbe*, const char*, ...);
# define VdbeComment(X)  sqlite3VdbeComment X
Changes to src/vdbeaux.c.
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**
*************************************************************************
** This file contains code used for creating, destroying, and populating
** a VDBE (or an "sqlite3_stmt" as it is known to the outside world.)  Prior
** to version 2.8.7, all this code was combined into the vdbe.c source file.
** But that file was getting too big so this subroutines were split out.
**
** $Id: vdbeaux.c,v 1.448 2009/04/06 11:11:43 drh Exp $
*/
#include "sqliteInt.h"
#include "vdbeInt.h"



/*







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**
*************************************************************************
** This file contains code used for creating, destroying, and populating
** a VDBE (or an "sqlite3_stmt" as it is known to the outside world.)  Prior
** to version 2.8.7, all this code was combined into the vdbe.c source file.
** But that file was getting too big so this subroutines were split out.
**
** $Id: vdbeaux.c,v 1.449 2009/04/10 00:56:29 drh Exp $
*/
#include "sqliteInt.h"
#include "vdbeInt.h"



/*
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** The returned structure should be closed by a call to
** sqlite3VdbeDeleteUnpackedRecord().
*/ 
UnpackedRecord *sqlite3VdbeRecordUnpack(
  KeyInfo *pKeyInfo,     /* Information about the record format */
  int nKey,              /* Size of the binary record */
  const void *pKey,      /* The binary record */
  UnpackedRecord *pSpace,/* Space available to hold resulting object */
  int szSpace            /* Size of pSpace[] in bytes */
){
  const unsigned char *aKey = (const unsigned char *)pKey;
  UnpackedRecord *p;

  int nByte, d;
  u32 idx;
  u16 u;                 /* Unsigned loop counter */
  u32 szHdr;
  Mem *pMem;

  
  assert( sizeof(Mem)>sizeof(*p) );



  nByte = sizeof(Mem)*(pKeyInfo->nField+2);
  if( nByte>szSpace ){
    p = sqlite3DbMallocRaw(pKeyInfo->db, nByte);
    if( p==0 ) return 0;
    p->flags = UNPACKED_NEED_FREE | UNPACKED_NEED_DESTROY;
  }else{
    p = pSpace;
    p->flags = UNPACKED_NEED_DESTROY;
  }
  p->pKeyInfo = pKeyInfo;
  p->nField = pKeyInfo->nField + 1;
  p->aMem = pMem = &((Mem*)p)[1];

  idx = getVarint32(aKey, szHdr);
  d = szHdr;
  u = 0;
  while( idx<szHdr && u<p->nField ){
    u32 serial_type;

    idx += getVarint32(&aKey[idx], serial_type);







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** The returned structure should be closed by a call to
** sqlite3VdbeDeleteUnpackedRecord().
*/ 
UnpackedRecord *sqlite3VdbeRecordUnpack(
  KeyInfo *pKeyInfo,     /* Information about the record format */
  int nKey,              /* Size of the binary record */
  const void *pKey,      /* The binary record */
  char *pSpace,          /* Unaligned space available to hold the object */
  int szSpace            /* Size of pSpace[] in bytes */
){
  const unsigned char *aKey = (const unsigned char *)pKey;
  UnpackedRecord *p;  /* The unpacked record that we will return */
  int nByte;          /* Memory space needed to hold p, in bytes */
  int d;
  u32 idx;
  u16 u;              /* Unsigned loop counter */
  u32 szHdr;
  Mem *pMem;
  int nOff;           /* Increase pSpace by this much to 8-byte align it */
  

  nOff = (8 - ((pSpace - (char*)0)&7)) & 7;
  pSpace += nOff;
  szSpace -= nOff;
  nByte = ROUND8(sizeof(UnpackedRecord)) + sizeof(Mem)*(pKeyInfo->nField+1);
  if( nByte>szSpace ){
    p = sqlite3DbMallocRaw(pKeyInfo->db, nByte);
    if( p==0 ) return 0;
    p->flags = UNPACKED_NEED_FREE | UNPACKED_NEED_DESTROY;
  }else{
    p = (UnpackedRecord*)pSpace;
    p->flags = UNPACKED_NEED_DESTROY;
  }
  p->pKeyInfo = pKeyInfo;
  p->nField = pKeyInfo->nField + 1;
  p->aMem = pMem = (Mem*)&((char*)p)[ROUND8(sizeof(UnpackedRecord))];
  assert( EIGHT_BYTE_ALIGNMENT(pMem) );
  idx = getVarint32(aKey, szHdr);
  d = szHdr;
  u = 0;
  while( idx<szHdr && u<p->nField ){
    u32 serial_type;

    idx += getVarint32(&aKey[idx], serial_type);