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Overview
Comment:Add an #if'd-out block to sqlite3-wasm.c mentioning the LONGDOUBLE_TYPE, as brought up in forum post cbfb0d0ac. No functional changes.
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SHA3-256: 0b83e8f1ef53b35a9dda0740b4922b8691428f7484f3058833a961f3f8d0b178
User & Date: stephan 2024-10-01 10:49:30
Context
2024-10-01
16:55
Add compile-time option -DSQLITE_USE_LONG_DOUBLE=0 to omit all attempts to use "long double". Or =1 to omit attempts to use the Dekker algorithms to achieve high-resolution floating point. (check-in: ca5964ef user: drh tags: trunk)
10:49
Add an #if'd-out block to sqlite3-wasm.c mentioning the LONGDOUBLE_TYPE, as brought up in forum post cbfb0d0ac. No functional changes. (check-in: 0b83e8f1 user: stephan tags: trunk)
2024-09-30
18:19
Fix the character width tables for the CLI such that all unicode code-points less than 0x300 have a width of 1. This is in fact the case for Mac, Ubuntu, and Windows. (check-in: f0c5a86f user: drh tags: trunk)
Changes
Unified Diff Ignore Whitespace Patch
Changes to ext/wasm/api/sqlite3-wasm.c.
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** this writing we are tied to Emscripten for various reasons
** and cannot test the library with other build environments.
*/
#define SQLITE_WASM_EXPORT __attribute__((used,visibility("default")))
// See also:
//__attribute__((export_name("theExportedName"), used, visibility("default")))
















/*
** Which sqlite3.c we're using needs to be configurable to enable
** building against a custom copy, e.g. the SEE variant. Note that we
** #include the .c file, rather than the header, so that the WASM
** extensions have access to private API internals.
**
** The caveat here is that custom variants need to account for







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** this writing we are tied to Emscripten for various reasons
** and cannot test the library with other build environments.
*/
#define SQLITE_WASM_EXPORT __attribute__((used,visibility("default")))
// See also:
//__attribute__((export_name("theExportedName"), used, visibility("default")))

#if 0
/* Details at https://sqlite.org/forum/forumpost/cbfb0d0ac0a4e349
**
** Summary: changing to `double` reduces the wasm file size by a mere
** 2k.  It is hypothetically not possible that any clients rely on
** doubles larger than 64-bit because there is no mapping between C
** and JS for them. i.e. we "could" switch LONGDOUBLE_TYPE to double
** for wasm builds with very little risk of problems. Clang 18.1 maps
** `long double` to float128 but Emscripten doesn't (cannot) expose
** that to JS.
*/
#undef LONGDOUBLE_TYPE
#define LONGDOUBLE_TYPE double
#endif

/*
** Which sqlite3.c we're using needs to be configurable to enable
** building against a custom copy, e.g. the SEE variant. Note that we
** #include the .c file, rather than the header, so that the WASM
** extensions have access to private API internals.
**
** The caveat here is that custom variants need to account for