/* ** 2001 September 22 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** This is the implementation of generic hash-tables ** used in SQLite. ** ** $Id: hash.c,v 1.35 2009/04/28 15:43:45 drh Exp $ */ #include "sqliteInt.h" #include /* Turn bulk memory into a hash table object by initializing the ** fields of the Hash structure. ** ** "pNew" is a pointer to the hash table that is to be initialized. ** "copyKey" is true if the hash table should make its own private ** copy of keys and false if it should just use the supplied pointer. */ void sqlite3HashInit(Hash *pNew, int copyKey){ assert( pNew!=0 ); pNew->copyKey = copyKey!=0; pNew->first = 0; pNew->count = 0; pNew->htsize = 0; pNew->ht = 0; } /* Remove all entries from a hash table. Reclaim all memory. ** Call this routine to delete a hash table or to reset a hash table ** to the empty state. */ void sqlite3HashClear(Hash *pH){ HashElem *elem; /* For looping over all elements of the table */ assert( pH!=0 ); elem = pH->first; pH->first = 0; sqlite3_free(pH->ht); pH->ht = 0; pH->htsize = 0; while( elem ){ HashElem *next_elem = elem->next; if( pH->copyKey ){ sqlite3_free(elem->pKey); } sqlite3_free(elem); elem = next_elem; } pH->count = 0; } /* ** Hash and comparison functions when the mode is SQLITE_HASH_STRING */ static unsigned int strHash(const void *pKey, int nKey){ const char *z = (const char *)pKey; int h = 0; assert( nKey>0 ); while( nKey > 0 ){ h = (h<<3) ^ h ^ sqlite3UpperToLower[(unsigned char)*z++]; nKey--; } return h; } static int strCompare(const void *pKey1, int n1, const void *pKey2, int n2){ if( n1!=n2 ) return 1; return sqlite3StrNICmp((const char*)pKey1,(const char*)pKey2,n1); } /* Link pNew element into the hash table pH. If pEntry!=0 then also ** insert pNew into the pEntry hash bucket. */ static void insertElement( Hash *pH, /* The complete hash table */ struct _ht *pEntry, /* The entry into which pNew is inserted */ HashElem *pNew /* The element to be inserted */ ){ HashElem *pHead; /* First element already in pEntry */ if( pEntry ){ pHead = pEntry->count ? pEntry->chain : 0; pEntry->count++; pEntry->chain = pNew; }else{ pHead = 0; } if( pHead ){ pNew->next = pHead; pNew->prev = pHead->prev; if( pHead->prev ){ pHead->prev->next = pNew; } else { pH->first = pNew; } pHead->prev = pNew; }else{ pNew->next = pH->first; if( pH->first ){ pH->first->prev = pNew; } pNew->prev = 0; pH->first = pNew; } } /* Resize the hash table so that it cantains "new_size" buckets. ** ** The hash table might fail to resize if sqlite3_malloc() fails or ** if the new size is the same as the prior size. ** Return TRUE if the resize occurs and false if not. */ static int rehash(Hash *pH, unsigned int new_size){ struct _ht *new_ht; /* The new hash table */ HashElem *elem, *next_elem; /* For looping over existing elements */ #if SQLITE_MALLOC_SOFT_LIMIT>0 if( new_size*sizeof(struct _ht)>SQLITE_MALLOC_SOFT_LIMIT ){ new_size = SQLITE_MALLOC_SOFT_LIMIT/sizeof(struct _ht); } if( new_size==pH->htsize ) return 0; #endif /* The inability to allocates space for a larger hash table is ** a performance hit but it is not a fatal error. So mark the ** allocation as a benign. */ sqlite3BeginBenignMalloc(); new_ht = (struct _ht *)sqlite3Malloc( new_size*sizeof(struct _ht) ); sqlite3EndBenignMalloc(); if( new_ht==0 ) return 0; sqlite3_free(pH->ht); pH->ht = new_ht; pH->htsize = new_size = sqlite3MallocSize(new_ht)/sizeof(struct _ht); memset(new_ht, 0, new_size*sizeof(struct _ht)); for(elem=pH->first, pH->first=0; elem; elem = next_elem){ unsigned int h = strHash(elem->pKey, elem->nKey) % new_size; next_elem = elem->next; insertElement(pH, &new_ht[h], elem); } return 1; } /* This function (for internal use only) locates an element in an ** hash table that matches the given key. The hash for this key has ** already been computed and is passed as the 4th parameter. */ static HashElem *findElementGivenHash( const Hash *pH, /* The pH to be searched */ const void *pKey, /* The key we are searching for */ int nKey, /* Bytes in key (not counting zero terminator) */ unsigned int h /* The hash for this key. */ ){ HashElem *elem; /* Used to loop thru the element list */ int count; /* Number of elements left to test */ if( pH->ht ){ struct _ht *pEntry = &pH->ht[h]; elem = pEntry->chain; count = pEntry->count; }else{ elem = pH->first; count = pH->count; } while( count-- && ALWAYS(elem) ){ if( strCompare(elem->pKey,elem->nKey,pKey,nKey)==0 ){ return elem; } elem = elem->next; } return 0; } /* Remove a single entry from the hash table given a pointer to that ** element and a hash on the element's key. */ static void removeElementGivenHash( Hash *pH, /* The pH containing "elem" */ HashElem* elem, /* The element to be removed from the pH */ unsigned int h /* Hash value for the element */ ){ struct _ht *pEntry; if( elem->prev ){ elem->prev->next = elem->next; }else{ pH->first = elem->next; } if( elem->next ){ elem->next->prev = elem->prev; } if( pH->ht ){ pEntry = &pH->ht[h]; if( pEntry->chain==elem ){ pEntry->chain = elem->next; } pEntry->count--; assert( pEntry->count>=0 ); } if( pH->copyKey ){ sqlite3_free(elem->pKey); } sqlite3_free( elem ); pH->count--; if( pH->count<=0 ){ assert( pH->first==0 ); assert( pH->count==0 ); sqlite3HashClear(pH); } } /* Attempt to locate an element of the hash table pH with a key ** that matches pKey,nKey. Return the data for this element if it is ** found, or NULL if there is no match. */ void *sqlite3HashFind(const Hash *pH, const void *pKey, int nKey){ HashElem *elem; /* The element that matches key */ unsigned int h; /* A hash on key */ assert( pH!=0 ); assert( pKey!=0 ); assert( nKey>0 ); if( pH->ht ){ h = strHash(pKey, nKey) % pH->htsize; }else{ h = 0; } elem = findElementGivenHash(pH, pKey, nKey, h); return elem ? elem->data : 0; } /* Insert an element into the hash table pH. The key is pKey,nKey ** and the data is "data". ** ** If no element exists with a matching key, then a new ** element is created. A copy of the key is made if the copyKey ** flag is set. NULL is returned. ** ** If another element already exists with the same key, then the ** new data replaces the old data and the old data is returned. ** The key is not copied in this instance. If a malloc fails, then ** the new data is returned and the hash table is unchanged. ** ** If the "data" parameter to this function is NULL, then the ** element corresponding to "key" is removed from the hash table. */ void *sqlite3HashInsert(Hash *pH, const void *pKey, int nKey, void *data){ unsigned int h; /* the hash of the key modulo hash table size */ HashElem *elem; /* Used to loop thru the element list */ HashElem *new_elem; /* New element added to the pH */ assert( pH!=0 ); assert( pKey!=0 ); assert( nKey>0 ); if( pH->htsize ){ h = strHash(pKey, nKey) % pH->htsize; }else{ h = 0; } elem = findElementGivenHash(pH,pKey,nKey,h); if( elem ){ void *old_data = elem->data; if( data==0 ){ removeElementGivenHash(pH,elem,h); }else{ elem->data = data; if( !pH->copyKey ){ elem->pKey = (void *)pKey; } assert(nKey==elem->nKey); } return old_data; } if( data==0 ) return 0; new_elem = (HashElem*)sqlite3Malloc( sizeof(HashElem) ); if( new_elem==0 ) return data; if( pH->copyKey ){ new_elem->pKey = sqlite3Malloc( nKey ); if( new_elem->pKey==0 ){ sqlite3_free(new_elem); return data; } memcpy((void*)new_elem->pKey, pKey, nKey); }else{ new_elem->pKey = (void*)pKey; } new_elem->nKey = nKey; new_elem->data = data; pH->count++; if( pH->count>=10 && pH->count > 2*pH->htsize ){ if( rehash(pH, pH->count*2) && pH->htsize ){ h = strHash(pKey, nKey) % pH->htsize; } } if( pH->ht ){ insertElement(pH, &pH->ht[h], new_elem); }else{ insertElement(pH, 0, new_elem); } return 0; }