/* ** 2008 June 13 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** ** This file contains definitions of global variables and contants. ** ** $Id: global.c,v 1.10 2009/01/20 16:53:40 danielk1977 Exp $ */ #include "sqliteInt.h" /* An array to map all upper-case characters into their corresponding ** lower-case character. ** ** SQLite only considers US-ASCII (or EBCDIC) characters. We do not ** handle case conversions for the UTF character set since the tables ** involved are nearly as big or bigger than SQLite itself. */ const unsigned char sqlite3UpperToLower[] = { #ifdef SQLITE_ASCII 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 97, 98, 99,100,101,102,103, 104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121, 122, 91, 92, 93, 94, 95, 96, 97, 98, 99,100,101,102,103,104,105,106,107, 108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125, 126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, 144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161, 162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179, 180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197, 198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215, 216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233, 234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251, 252,253,254,255 #endif #ifdef SQLITE_EBCDIC 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 0x */ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, /* 1x */ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, /* 2x */ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, /* 3x */ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, /* 4x */ 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, /* 5x */ 96, 97, 66, 67, 68, 69, 70, 71, 72, 73,106,107,108,109,110,111, /* 6x */ 112, 81, 82, 83, 84, 85, 86, 87, 88, 89,122,123,124,125,126,127, /* 7x */ 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143, /* 8x */ 144,145,146,147,148,149,150,151,152,153,154,155,156,157,156,159, /* 9x */ 160,161,162,163,164,165,166,167,168,169,170,171,140,141,142,175, /* Ax */ 176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191, /* Bx */ 192,129,130,131,132,133,134,135,136,137,202,203,204,205,206,207, /* Cx */ 208,145,146,147,148,149,150,151,152,153,218,219,220,221,222,223, /* Dx */ 224,225,162,163,164,165,166,167,168,169,232,203,204,205,206,207, /* Ex */ 239,240,241,242,243,244,245,246,247,248,249,219,220,221,222,255, /* Fx */ #endif }; /* ** The following 256 byte lookup table is used to support SQLites built-in ** equivalents to the following standard library functions: ** ** isspace() 0x01 ** isalnum() 0x02 ** isdigit() 0x04 ** isxdigit() 0x08 ** toupper() 0x20 ** ** Bit 0x20 is set if the mapped character requires translation to upper ** case. i.e. if the character is a lower-case ASCII character.character. ** If x is a lower-case ASCII character, then its upper-case equivalent ** is (x - 0x20). Therefore toupper() can be implemented as: ** ** (x & ~(map[x]&0x20)) ** ** Standard function tolower() is implemented using the sqlite3UpperToLower[] ** array. tolower() is used more often than toupper() by SQLite. ** ** SQLite's versions are identical to the standard versions assuming a ** locale of "C". They are implemented as macros in sqliteInt.h. */ #ifdef SQLITE_ASCII const unsigned char sqlite3CtypeMap[256] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 00..07 ........ */ 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, /* 08..0f ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 10..17 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 18..1f ........ */ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 20..27 !"#$%&' */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 28..2f ()*+,-./ */ 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, /* 30..37 01234567 */ 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 38..3f 89:;<=>? */ 0x00, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x0a, 0x02, /* 40..47 @ABCDEFG */ 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 48..4f HIJKLMNO */ 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, /* 50..57 PQRSTUVW */ 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, /* 58..5f XYZ[\]^_ */ 0x00, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x22, /* 60..67 `abcdefg */ 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 68..6f hijklmno */ 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, 0x22, /* 70..77 pqrstuvw */ 0x22, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, /* 78..7f xyz{|}~. */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 80..87 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 88..8f ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 90..97 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 98..9f ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a0..a7 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* a8..af ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b0..b7 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* b8..bf ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c0..c7 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* c8..cf ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d0..d7 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* d8..df ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e0..e7 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* e8..ef ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* f0..f7 ........ */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 /* f8..ff ........ */ }; #endif /* ** The following singleton contains the global configuration for ** the SQLite library. */ SQLITE_WSD struct Sqlite3Config sqlite3Config = { SQLITE_DEFAULT_MEMSTATUS, /* bMemstat */ 1, /* bCoreMutex */ SQLITE_THREADSAFE==1, /* bFullMutex */ 0x7ffffffe, /* mxStrlen */ 100, /* szLookaside */ 500, /* nLookaside */ {0,0,0,0,0,0,0,0}, /* m */ {0,0,0,0,0,0,0,0,0}, /* mutex */ {0,0,0,0,0,0,0,0,0,0,0}, /* pcache */ (void*)0, /* pHeap */ 0, /* nHeap */ 0, 0, /* mnHeap, mxHeap */ (void*)0, /* pScratch */ 0, /* szScratch */ 0, /* nScratch */ (void*)0, /* pPage */ 0, /* szPage */ 0, /* nPage */ 0, /* mxParserStack */ 0, /* sharedCacheEnabled */ /* All the rest need to always be zero */ 0, /* isInit */ 0, /* inProgress */ 0, /* isMallocInit */ 0, /* pInitMutex */ 0, /* nRefInitMutex */ }; /* ** Hash table for global functions - functions common to all ** database connections. After initialization, this table is ** read-only. */ SQLITE_WSD FuncDefHash sqlite3GlobalFunctions;