#######################################################################
# This GNU makefile drives the build of the sqlite3 WASM
# components. It is not part of the canonical build process.
#
# This build assumes a Linux platform and is not intended for
# general-purpose client-level use, except for creating builds with
# custom configurations. It is primarily intended for the sqlite
# project's own development of the JS/WASM components.
#
# Primary targets:
#
#  default, all = build in dev mode
#
#  o0, o1, o2, o3, os, oz = full clean/rebuild with the -Ox level indicated
#      by the target name. Rebuild is necessary for all components to get
#      the desired optimization level.
#
#  quick, q = do just build the essentials for testing
#      (sqlite3.js/wasm, tester1) for faster development-mode
#      turnaround.
#
#  dist = create end user deliverables. Add dist.build=oX to build
#      with a specific optimization level, where oX is one of the
#      above-listed o? or qo? target names.
#
#  snapshot = like dist, but uses a zip file name which clearly
#      marks it as a prerelease/snapshot build.
#
#  clean = clean up
#
# Required tools beyond those needed for the canonical builds:
#
# - Emscripten SDK: https://emscripten.org/docs/getting_started/downloads.html
# - The bash shell
# - GNU make, GNU sed, GNU awk, GNU grep (all in the $PATH)
# - wasm-strip for release builds: https://github.com/WebAssembly/wabt
# - InfoZip for 'dist' zip file
########################################################################
default: all
#default: quick
SHELL := $(firstword $(shell which bash) $(wildcard /usr/local/bin/bash /usr/bin/bash /bin/bash))
ifeq (,$(SHELL))
  $(error Cannot find the bash shell)
endif
MAKEFILE := $(lastword $(MAKEFILE_LIST))
CLEAN_FILES :=
DISTCLEAN_FILES :=
MAKING_CLEAN := $(if $(filter %clean,$(MAKECMDGOALS)),1,0)
.PHONY: clean distclean
clean:
	-rm -f $(CLEAN_FILES)
distclean: clean
	-rm -f $(DISTCLEAN_FILES)

########################################################################
# JS_BUILD_NAMES exists for documentation purposes only. It enumerates
# the core build styles:
#
# - sqlite3 = canonical library build
#
# - sqlite3-wasmfs = WASMFS-capable library build
#
JS_BUILD_NAMES := sqlite3 sqlite3-wasmfs

########################################################################
# JS_BUILD_MODES exists for documentation purposes only. It enumerates
# the various "flavors" of build, each of which requires slight
# customization of the output:
#
# - vanilla = plain-vanilla JS for use in browsers. This is the
#   canonical build mode.
#
# - esm = ES6 module, a.k.a. ESM, for use in browsers.
#
# - bundler-friendly = esm slightly tweaked for "bundler"
#   tools. Bundlers are invariably based on node.js, so these builds
#   are intended to be read at build-time by node.js but with a final
#   target of browsers.
#
# - node = for use by node.js for node.js, as opposed to by node.js on
#   behalf o browser-side code (use bundler-friendly for that). Note
#   that persistent storage (OPFS) is not available in these builds.
#
JS_BUILD_MODES := vanilla esm bunder-friendly node

########################################################################
# dir.top = the top dir of the canonical build tree, where
# sqlite3.[ch] live.
dir.top := ../..
# Maintenance reminder: some Emscripten flags require absolute paths
# but we want relative paths for most stuff simply to reduce
# noise. The $(abspath...) GNU make function can transform relative
# paths to absolute.
dir.wasm := $(patsubst %/,%,$(dir $(MAKEFILE)))
dir.api := api
dir.jacc := jaccwabyt
dir.common := common
dir.fiddle := fiddle
dir.fiddle-debug := fiddle-debug
dir.tool := $(dir.top)/tool
# dir.dout = output dir for deliverables
dir.dout := $(dir.wasm)/jswasm
# dir.tmp = output dir for intermediary build files, as opposed to
# end-user deliverables.
dir.tmp := $(dir.wasm)/bld
dir.wasmfs := $(dir.dout)

MKDIR.bld := $(dir.tmp)
$(MKDIR.bld):
	-mkdir -p $@ $(dir.dout)

CLEAN_FILES += *~ $(dir.jacc)/*~ $(dir.api)/*~ $(dir.common)/*~ $(dir.fiddle)/*~ \
  $(dir.fiddle-debug)/* $(dir.dout)/* $(dir.tmp)/*

########################################################################
# Set up sqlite3.c and sqlite3.h...
#
# To build with SEE (https://sqlite.org/see), either put sqlite3-see.c
# in $(dir.top) or pass sqlite3.c=PATH_TO_sqlite3-see.c to the $(MAKE)
# invocation. Note that only encryption modules with no 3rd-party
# dependencies will currently work here: AES256-OFB, AES128-OFB, and
# AES128-CCM. Not coincidentally, those 3 modules are included in the
# sqlite3-see.c bundle. Note, however, that distributing an SEE build
# of the WASM on a public site is in violation of the SEE license
# because it effectively provides a usable copy of the SEE build to
# all visitors.
#
# A custom sqlite3.c must not have any spaces in its name.
# $(sqlite3.canonical.c) must point to the sqlite3.c in
# the sqlite3 canonical source tree, as that source file
# is required for certain utility and test code.
sqlite3.canonical.c := $(dir.top)/sqlite3.c
sqlite3.c ?= $(firstword $(wildcard $(dir.top)/sqlite3-see.c) $(sqlite3.canonical.c))
sqlite3.h := $(dir.top)/sqlite3.h

ifneq (1,$(MAKING_CLEAN))
ifeq (,$(shell grep sqlite3_activate_see $(sqlite3.c)))
  SQLITE_C_IS_SEE := 0
else
  SQLITE_C_IS_SEE := 1
  $(info This is an SEE build)
endif
endif

########################################################################@
# It's important that sqlite3.h be built to completion before any
# other parts of the build run, thus we use .NOTPARALLEL to disable
# parallel build of that file and its dependants.
.NOTPARALLEL: $(sqlite3.h)
$(sqlite3.h):
	$(MAKE) -C $(dir.top) sqlite3.c
$(sqlite3.c): $(sqlite3.h)

########################################################################
# Special-case builds for which we require certain pre-conditions
# which, if not met, may cause warnings or fatal errors in the build.
# This also affects the default optimization level flags. Note that
# the fiddle targets are in this list because they are used for
# generating sqlite.org/fiddle.
OPTIMIZED_TARGETS := dist snapshot fiddle fiddle.debug

ifneq (1,$(MAKING_CLEAN))
  ifeq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
    $(info ==============================================================)
    $(info == Development build. Make one of (dist, snapshot) for a)
    $(info == smaller release build.)
    $(info ==============================================================)
  endif
endif

########################################################################
# Find emcc (Emscripten compiler)...
ifeq (1,$(MAKING_CLEAN))
  emcc.bin := echo
  emcc.version := unknown
else
  emcc.bin := $(dir.tool)/emcc.sh
  ifeq (,$(wildcard $(emcc.bin)))
    $(error Configure script did not find emcc.)
  endif
  emcc.version := $(shell $(emcc.bin) --version | sed -n 1p | sed -e 's/^.* \([3-9][^ ]*\) .*$$/\1/;')
  $(info using emcc version [$(emcc.version)])
endif
#########################################################################
# Find wasm-strip, which we need for release builds (see below for
# why) but not strictly for non-release builds.
ifeq (1,$(MAKING_CLEAN))
  wasm-strip-bin := irrelevant
else
  wasm-strip.bin ?= $(shell which wasm-strip 2>/dev/null)
  ifeq (,$(wasm-strip.bin))
    $(info WARNING: *******************************************************************)
    $(info WARNING: Builds using -O2/-O3/-Os/-Oz will minify WASM-exported names,)
    $(info WARNING: breaking _All The Things_. The workaround for that is to build)
    $(info WARNING: with -g3 (which explodes the file size) and then strip the debug)
    $(info WARNING: info after compilation, using wasm-strip, to shrink the wasm file.)
    $(info WARNING: wasm-strip was not found in the PATH so we cannot strip those.)
    $(info WARNING: If this build uses any optimization level higher than -O1 then)
    $(info WARNING: the ***resulting JS code WILL NOT BE USABLE***.)
    $(info WARNING: wasm-strip is part of the wabt package:)
    $(info WARNING:    https://github.com/WebAssembly/wabt)
    $(info WARNING: on Ubuntu-like systems it can be installed with:)
    $(info WARNING:    sudo apt install wabt)
    $(info WARNING: *******************************************************************)
    ifneq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
      $(error Cannot make release-quality binary because wasm-strip is not available.)
    endif
    wasm-strip.bin := echo "not wasm-stripping"
  endif
endif
maybe-wasm-strip := $(wasm-strip.bin)

########################################################################
# barebones=1 disables all "extraneous" stuff from sqlite3-wasm.c, the
# goal being to create a WASM file with only the core APIs.
ifeq (1,$(barebones))
  wasm-bare-bones := 1
  $(info ==============================================================)
  $(info == This is a bare-bones build. It trades away features for)
  $(info == a smaller .wasm file.)
  $(info ==============================================================)
else
  wasm-bare-bones := 0
endif
# undefine barebones # relatively new gmake feature, not ubiquitous

# Common options for building sqlite3-wasm.c and speedtest1.c.
# Explicit ENABLEs...
SQLITE_OPT.common := \
  -DSQLITE_THREADSAFE=0 \
  -DSQLITE_TEMP_STORE=2 \
  -DSQLITE_ENABLE_MATH_FUNCTIONS \
  -DSQLITE_OS_KV_OPTIONAL=1 \
  '-DSQLITE_DEFAULT_UNIX_VFS="unix-none"' \
  -DSQLITE_USE_URI=1 \
  -DSQLITE_C=$(sqlite3.c) \
  -DSQLITE_OMIT_DEPRECATED \
  -DSQLITE_OMIT_UTF16 \
  -DSQLITE_OMIT_LOAD_EXTENSION \
  -DSQLITE_OMIT_SHARED_CACHE
# ^^^ These particular OMITs are hard-coded in sqlite3-wasm.c and
# removing them from this list will serve only to break the speedtest1
# builds.

# Currently always needed but TODO is paring tester1.c-pp.js down
# to be able to run without this:
SQLITE_OPT.common += -DSQLITE_WASM_ENABLE_C_TESTS

# Extra flags for full-featured builds...
SQLITE_OPT.full-featured := \
  -DSQLITE_ENABLE_BYTECODE_VTAB \
  -DSQLITE_ENABLE_DBPAGE_VTAB \
  -DSQLITE_ENABLE_DBSTAT_VTAB \
  -DSQLITE_ENABLE_FTS5 \
  -DSQLITE_ENABLE_MATH_FUNCTIONS \
  -DSQLITE_ENABLE_OFFSET_SQL_FUNC \
  -DSQLITE_ENABLE_PREUPDATE_HOOK \
  -DSQLITE_ENABLE_RTREE \
  -DSQLITE_ENABLE_SESSION \
  -DSQLITE_ENABLE_STMTVTAB \
  -DSQLITE_ENABLE_UNKNOWN_SQL_FUNCTION

ifeq (0,$(wasm-bare-bones))
  # The so-called canonical build is full-featured:
  SQLITE_OPT := \
    $(SQLITE_OPT.common) \
    $(SQLITE_OPT.full-featured)
else
  # The so-called bare-bones build is exactly that:
  SQLITE_OPT := \
    $(SQLITE_OPT.common) \
    -DSQLITE_WASM_BARE_BONES
  # SQLITE_WASM_BARE_BONES tells sqlite3-wasm.c to explicitly omit
  # a bunch of stuff, in the interest of keeping the wasm file size
  # down. As of this writing it equates to:
  #
  #  -USQLITE_ENABLE_DBPAGE_VTAB
  #  -USQLITE_ENABLE_DBSTAT_VTAB
  #  -USQLITE_ENABLE_EXPLAIN_COMMENTS
  #  -USQLITE_ENABLE_FTS5
  #  -USQLITE_ENABLE_OFFSET_SQL_FUNC
  #  -USQLITE_ENABLE_PREUPDATE_HOOK
  #  -USQLITE_ENABLE_RTREE
  #  -USQLITE_ENABLE_SESSION
  #  -USQLITE_ENABLE_STMTVTAB
  #  -DSQLITE_OMIT_AUTHORIZATION
  #  -DSQLITE_OMIT_GET_TABLE
  #  -DSQLITE_OMIT_INCRBLOB
  #  -DSQLITE_OMIT_INTROSPECTION_PRAGMAS
  #  -DSQLITE_OMIT_JSON
  #  -DSQLITE_OMIT_PROGRESS_CALLBACK
  #  -DSQLITE_OMIT_WAL
  #
  # There are others we want here but which require explicit OMIT when
  # creating their amalgamation, and that step is TODO:
  #
  #  -DSQLITE_OMIT_EXPLAIN
  #  -DSQLITE_OMIT_TRIGGER
  #  -DSQLITE_OMIT_VIRTUALTABLE
  #  -DSQLITE_OMIT_WINDOWFUNC
endif

#SQLITE_OPT += -DSQLITE_DEBUG
# Enabling SQLITE_DEBUG will break sqlite3_wasm_vfs_create_file()
# (and thus sqlite3_js_vfs_create_file()). Those functions are
# deprecated and alternatives are in place, but this crash behavior
# can be used to find errant uses of sqlite3_js_vfs_create_file()
# in client code.

########################################################################
# The following flags are hard-coded into sqlite3-wasm.c and cannot be
# modified via the build process:
#
#  SQLITE_ENABLE_API_ARMOR
#  SQLITE_OMIT_LOAD_EXTENSION
#  SQLITE_OMIT_DEPRECATED
#  SQLITE_OMIT_UTF16
#  SQLITE_OMIT_SHARED_CACHE
########################################################################


########################################################################
# Adding custom C code via sqlite3_wasm_extra_init.c:
#
# If the canonical build process finds the file
# sqlite3_wasm_extra_init.c in the main wasm build directory, it
# arranges to include that file in the build of sqlite3.wasm and
# defines SQLITE_EXTRA_INIT=sqlite3_wasm_extra_init.
#
# sqlite3_wasm_extra_init() must be a function with this signature:
#
#  int sqlite3_wasm_extra_init(const char *)
#
# and the sqlite3 library will call it with an argument of NULL one
# time during sqlite3_initialize(). If it returns non-0,
# initialization of the library will fail.
#
# The filename can be overridden with:
#
#  make sqlite3_wasm_extra_init.c=my_custom_stuff.c
#
# See example_extra_init.c for an example implementation.
########################################################################
sqlite3_wasm_extra_init.c ?= $(wildcard sqlite3_wasm_extra_init.c)
cflags.wasm_extra_init :=
ifneq (,$(sqlite3_wasm_extra_init.c))
  $(info Enabling SQLITE_EXTRA_INIT via $(sqlite3_wasm_extra_init.c).)
  cflags.wasm_extra_init := -DSQLITE_WASM_EXTRA_INIT
endif

#########################################################################
# bin.version-info = binary to output various sqlite3 version info for
# embedding in the JS files and in building the distribution zip file.
# It must NOT be in $(dir.tmp) because we need it to survive the
# cleanup process for the dist build to work properly.
#
# Slight caveat: this uses the version info from the in-tree
# sqlite3.c/h, which may diff from a user-provided $(sqlite3.c).  The
# end result is that the generated JS files may have static version
# info from $(bin.version-info) which differ from their runtime-emited
# version info (e.g. from sqlite3_libversion()).
bin.version-info := $(dir.top)/version-info
.NOTPARALLEL: $(bin.version-info)
$(bin.version-info): $(dir.tool)/version-info.c $(sqlite3.h) $(dir.top)/Makefile
	$(MAKE) -C $(dir.top) version-info

#########################################################################
# bin.stripcomments is used for stripping C/C++-style comments from JS
# files. The JS files contain large chunks of documentation which we
# don't need for all builds. That app's -k flag is of particular
# importance here, as it allows us to retain the opening comment
# block(s), which contain the license header and version info.
bin.stripccomments := $(dir.tool)/stripccomments
$(bin.stripccomments): $(bin.stripccomments).c $(MAKEFILE)
	$(CC) -o $@ $<
DISTCLEAN_FILES += $(bin.stripccomments)

########################################################################
# bin.mkwb is used for generating some of the makefile code for the
# various wasm builds. It used to be generated in this makefile via a
# difficult-to-read/maintain block of $(eval)'d code. Attempts were
# made to generate it from tcl and bash (shell) but having to escape
# the $ references in those languages made it just as illegible as the
# native makefile code. Somewhat surprisingly, moving that code generation
# to C makes it slightly less illegible than the previous 3 options.
bin.mkwb := ./mkwasmbuilds
$(bin.mkwb): $(bin.mkwb).c $(MAKEFILE)
	$(CC) -o $@ $<
DISTCLEAN_FILES += $(bin.mkwb)

########################################################################
# C-PP.FILTER: a $(call)able to transform $(1) to $(2) via:
#
#   ./c-pp -f $(1) -o $(2) $(3)
#
# Historical notes:
#
# - We first attempted to use gcc and/or clang to preprocess JS files
#   in the same way we would normally do C files, but C-specific quirks
#   of each makes that untennable.
#
# - We implemented c-pp.c (the C-Minus Pre-processor) as a custom
#   generic/file-format-agnostic preprocessor to enable us to pack
#   code for different target builds into the same JS files. Most
#   notably, some ES6 module (a.k.a. ESM) features cannot legally be
#   referenced at all in non-ESM code, e.g.  the "import" and "export"
#   keywords. This preprocessing step permits us to swap out sections
#   of code where necessary for ESM and non-ESM (a.k.a. vanilla JS)
#   require different implementations. The alternative to such
#   preprocessing, would be to have separate source files for ES6
#   builds, which would have a higher maintenance burden than c-pp.c
#   seems likely to.
#
# c-pp.c was written specifically for the sqlite project's JavaScript
# builds but is maintained as a standalone project:
# https://fossil.wanderinghorse.net/r/c-pp
#
# Note that the SQLITE_... build flags used here have NO EFFECT on the
# JS/WASM build. They are solely for use with $(bin.c-pp) itself.
#
# -D... flags which should be included in all invocations should be
# appended to $(C-PP.FILTER.global).
bin.c-pp := ./c-pp
$(bin.c-pp): c-pp.c $(sqlite3.c) $(MAKEFILE)
	$(CC) -O0 -o $@ c-pp.c $(sqlite3.c) '-DCMPP_DEFAULT_DELIM="//#"' -I$(dir.top) \
		-DSQLITE_OMIT_LOAD_EXTENSION -DSQLITE_OMIT_DEPRECATED -DSQLITE_OMIT_UTF16 \
		-DSQLITE_OMIT_SHARED_CACHE -DSQLITE_OMIT_WAL -DSQLITE_THREADSAFE=0 \
		-DSQLITE_TEMP_STORE=3
DISTCLEAN_FILES += $(bin.c-pp)
C-PP.FILTER.global ?=
ifeq (1,$(SQLITE_C_IS_SEE))
  C-PP.FILTER.global += -Denable-see
endif
define C-PP.FILTER
# Create $2 from $1 using $(bin.c-pp)
# $1 = Input file: c-pp -f $(1).js
# $2 = Output file: c-pp -o $(2).js
# $3 = optional c-pp -D... flags
$(2): $(1) $$(MAKEFILE) $$(bin.c-pp)
	$$(bin.c-pp) -f $(1) -o $$@ $(3) $(C-PP.FILTER.global)
#CLEAN_FILES += $(2)
endef
# /end C-PP.FILTER
########################################################################

# cflags.common = C compiler flags for all builds
cflags.common :=  -I. -I$(dir $(sqlite3.c))
# emcc.WASM_BIGINT = 1 for BigInt (C int64) support, else 0.  The API
# disables certain features if BigInt is not enabled and such builds
# _are not tested_ on any regular basis.
emcc.WASM_BIGINT ?= 1

# emcc_opt = optimization-related flags. These are primarily used by
# the various oX targets. build times for -O levels higher than 0 are
# painful at dev-time.
#
# When running any of the $(OPTIMIZED_TARGETS) explicitly, e.g. for a
# release distribution, use a higher optimization level. Experience
# has shown -Oz to produce the smallest deliverables with only a
# roughly 10% performance hit in the resulting WASM file compared to
# -O2 (which consistently creates the fastest-running deliverables).
ifeq (,$(filter $(OPTIMIZED_TARGETS),$(MAKECMDGOALS)))
  emcc_opt ?= -O0
else
  emcc_opt ?= -Oz
endif

# When passing emcc_opt from the CLI, += and re-assignment have no
# effect, so emcc_opt+=-g3 doesn't work. So...
emcc_opt_full := $(emcc_opt) -g3
# ^^^ ALWAYS use -g3. See below for why.
#
# ^^^ -flto improves runtime speed at -O0 considerably but doubles
# build time.
#
# ^^^^ (-O3, -Oz, -Os) all minify symbol names and there appears to be
# no way around that except to use -g3, but -g3 causes the binary file
# size to absolutely explode (approx. 5x larger). This minification
# utterly breaks the resulting module, making it unsable except as
# self-contained/self-referential-only code, as ALL of the exported
# symbols get minified names.
#
# However, we have an option for using -Oz or -Os:
#
# Build with (-Os -g3) or (-Oz -g3) then use wasm-strip, from the wabt
# tools package (https://github.com/WebAssembly/wabt), to strip the
# debugging symbols. That results in a small build with unmangled
# symbol names. -Oz gives ever-so-slightly better compression than
# -Os: not quite 1% in some completely unscientific tests. Runtime
# speed for the unit tests is all over the place either way so it's
# difficult to say whether -Os gives any speed benefit over -Oz.
#
# Much practice has demonstrated that -O2 consistently gives the best
# runtime speeds, but not by a large enough factor to rule out use of
# -Oz when small deliverable size is a priority.
########################################################################

########################################################################
# EXPORTED_FUNCTIONS.* = files for use with Emscripten's
# -sEXPORTED_FUNCTION flag.
EXPORTED_FUNCTIONS.api.core := $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-core
EXPORTED_FUNCTIONS.api.in := $(EXPORTED_FUNCTIONS.api.core)
ifeq (1,$(SQLITE_C_IS_SEE))
  EXPORTED_FUNCTIONS.api.in += $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-see
endif
ifeq (0,$(wasm-bare-bones))
  EXPORTED_FUNCTIONS.api.in += $(dir.api)/EXPORTED_FUNCTIONS.sqlite3-extras
endif
EXPORTED_FUNCTIONS.api := $(dir.tmp)/EXPORTED_FUNCTIONS.api
$(EXPORTED_FUNCTIONS.api): $(MKDIR.bld) $(EXPORTED_FUNCTIONS.api.in) $(sqlite3.c) $(MAKEFILE)
	cat $(EXPORTED_FUNCTIONS.api.in) > $@

########################################################################
# sqlite3-license-version.js = generated JS file with the license
# header and version info.
sqlite3-license-version.js := $(dir.tmp)/sqlite3-license-version.js
# sqlite3-license-version-header.js = JS file containing only the
# license header.
sqlite3-license-version-header.js := $(dir.api)/sqlite3-license-version-header.js
# sqlite3-api-build-version.js = generated JS file which populates the
# sqlite3.version object using $(bin.version-info).
sqlite3-api-build-version.js := $(dir.tmp)/sqlite3-api-build-version.js
# sqlite3-api.jses = the list of JS files which make up
# $(sqlite3-api.js.in), in the order they need to be assembled.
sqlite3-api.jses := $(sqlite3-license-version.js)
# sqlite3-api-prologue.js: initial boostrapping bits:
sqlite3-api.jses += $(dir.api)/sqlite3-api-prologue.js
# whwhasm.js and jaccwabyt.js: Low-level utils, mostly replacing
# Emscripten glue:
sqlite3-api.jses += $(dir.common)/whwasmutil.js
sqlite3-api.jses += $(dir.jacc)/jaccwabyt.js
# sqlite3-api-glue Glues the previous part together with sqlite:
sqlite3-api.jses += $(dir.api)/sqlite3-api-glue.c-pp.js
# $(sqlite3-api-build-version.js) = library version info
sqlite3-api.jses += $(sqlite3-api-build-version.js)
# sqlite3-api-oo1 = the oo1 API:
sqlite3-api.jses += $(dir.api)/sqlite3-api-oo1.c-pp.js
# sqlite3-api-worker = the Worker1 API:
sqlite3-api.jses += $(dir.api)/sqlite3-api-worker1.c-pp.js
# sqlite3-vfs-helper = helper APIs for VFSes:
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-helper.c-pp.js
ifeq (0,$(wasm-bare-bones))
  # sqlite3-vtab-helper = helper APIs for VTABLEs:
  sqlite3-api.jses += $(dir.api)/sqlite3-vtab-helper.c-pp.js
endif
# sqlite3-vfs-opfs = the first OPFS VFS:
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-opfs.c-pp.js
# sqlite3-vfs-opfs-sahpool = the second OPFS VFS:
sqlite3-api.jses += $(dir.api)/sqlite3-vfs-opfs-sahpool.c-pp.js
# sqlite3-api-cleanup.js = "finalizes" the build and cleans up
# any extraneous global symbols which are needed temporarily
# by the previous files.
sqlite3-api.jses += $(dir.api)/sqlite3-api-cleanup.js

########################################################################
# SOAP.js is an external API file which is part of our distribution
# but not part of the sqlite3-api.js amalgamation. It's a component of
# the first OPFS VFS and necessarily an external file.
SOAP.js := $(dir.api)/sqlite3-opfs-async-proxy.js
SOAP.js.bld := $(dir.dout)/$(notdir $(SOAP.js))
#
# $(sqlite3-api.ext.jses) = API-related files which are standalone files,
#   not part of the amalgamation.
#
sqlite3-api.ext.jses := $(SOAP.js.bld)
$(SOAP.js.bld): $(SOAP.js)
	cp $< $@

########################################################################
# $(sqlite3-api*.*js) contain the core library code but not the
# Emscripten-related glue which deals with loading sqlite3.wasm. In
# theory they can be used by arbitrary build environments and WASM
# loaders, but in practice that breaks down because the WASM loader
# has to be able to provide all of the necessary "imports" to
# sqlite3.wasm, and that list of imports is unknown until sqlite3.wasm
# is compiled, at which point Emscripten sets up the imports
# appropriately. Abstractly speaking, it's impossible for other build
# environments to know exactly which imports are needed and provide
# them. Tools like wasm-objdump can be used to find the list of
# imports but it's questionable whether a non-Emscripten tool could
# realistically use that info to provide proper implementations.
# Sidebar: some of the imports are used soley by the Emscripten glue,
# which the sqlite3 JS code does not rely on.
#
# We build $(sqlite3-api*.*) "because we can" and because it might be
# a useful point of experimentation for some clients, but the
# above-described caveat may well make them unusable for real-life
# clients.
#
# sqlite3-api.js.in = the generated sqlite3-api.js before it gets
# preprocessed. It contains all of $(sqlite3-api.jses) but none of the
# Emscripten-specific headers and footers.
sqlite3-api.js.in := $(dir.tmp)/sqlite3-api.c-pp.js
$(sqlite3-api.js.in): $(MKDIR.bld) $(sqlite3-api.jses) $(MAKEFILE)
	@echo "Making $@..."
	@for i in $(sqlite3-api.jses); do \
		echo "/* BEGIN FILE: $$i */"; \
		cat $$i; \
		echo "/* END FILE: $$i */"; \
	done > $@

########################################################################
# emcc flags for .c/.o/.wasm/.js.
emcc.flags :=
ifeq (1,$(emcc.verbose))
emcc.flags += -v
# -v is _very_ loud but also informative about what it's doing
endif

########################################################################
# emcc flags for .c/.o.
emcc.cflags :=
emcc.cflags += -std=c99 -fPIC
# -------------^^^^^^^^ we need c99 for $(sqlite3-wasm.c), primarily
# for variadic macros and snprintf() to implement
# sqlite3_wasm_enum_json().
emcc.cflags += -I. -I$(dir.top)
########################################################################
# emcc flags specific to building .js/.wasm files...
emcc.jsflags := -fPIC
emcc.jsflags += --minify 0
emcc.jsflags += --no-entry
emcc.jsflags += -sWASM_BIGINT=$(emcc.WASM_BIGINT)
emcc.jsflags += -sMODULARIZE
emcc.jsflags += -sDYNAMIC_EXECUTION=0
emcc.jsflags += -sNO_POLYFILL
emcc.jsflags += -sEXPORTED_FUNCTIONS=@$(EXPORTED_FUNCTIONS.api)
emcc.exportedRuntimeMethods := \
    -sEXPORTED_RUNTIME_METHODS=wasmMemory
    # wasmMemory ==> required by our code for use with -sIMPORTED_MEMORY
emcc.jsflags += $(emcc.exportedRuntimeMethods)
emcc.jsflags += -sUSE_CLOSURE_COMPILER=0
emcc.jsflags += -sIMPORTED_MEMORY
emcc.jsflags += -sSTRICT_JS=0
# STRICT_JS disabled due to:
#   https://github.com/emscripten-core/emscripten/issues/18610
# TL;DR: does not work with MODULARIZE or EXPORT_ES6 as of version
# 3.1.31.  The fix for that in newer emcc's is to throw a built-time
# error if STRICT_JS is used together with those options.

# emcc.jsflags += -sSTRICT=1
# -sSTRICT=1 Causes failures about unknown symbols which the build
# tools should be installing, e.g. __syscall_geteuid32

# -sENVIRONMENT values for the various build modes:
emcc.environment.vanilla := web,worker
emcc.environment.bundler-friendly := $(emcc.environment.vanilla)
emcc.environment.esm := $(emcc.environment.vanilla)
emcc.environment.node := node
# Note that adding ",node" to the list for the other builds causes
# Emscripten to generate code which confuses node: it cannot reliably
# determine whether the build is for a browser or for node.

########################################################################
# -sINITIAL_MEMORY: How much memory we need to start with is governed
# at least in part by whether -sALLOW_MEMORY_GROWTH is enabled. If so,
# we can start with less. If not, we need as much as we'll ever
# possibly use (which, of course, we can't know for sure).  Note,
# however, that speedtest1 shows that performance for even moderate
# workloads MAY suffer considerably if we start small and have to grow
# at runtime. e.g. OPFS-backed (speedtest1 --size 75) take MAY take X
# time with 16mb+ memory and 3X time when starting with 8MB. However,
# such test results are inconsistent due to browser internals which
# are opaque to us.
#
# 2024-03-04: emsdk 3.1.55 replaces INITIAL_MEMORY with INITIAL_HEAP,
# but also says (in its changelog): "Note that it is currently not
# supported in all configurations (#21071)."
# https://github.com/emscripten-core/emscripten/blob/main/ChangeLog.md
emcc.jsflags += -sALLOW_MEMORY_GROWTH
emcc.INITIAL_MEMORY.128 := 134217728
emcc.INITIAL_MEMORY.96  := 100663296
emcc.INITIAL_MEMORY.64  := 67108864
emcc.INITIAL_MEMORY.32  := 33554432
emcc.INITIAL_MEMORY.16  := 16777216
emcc.INITIAL_MEMORY.8   := 8388608
emcc.INITIAL_MEMORY ?= 16
ifeq (,$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY)))
$(error emcc.INITIAL_MEMORY must be one of: 8, 16, 32, 64, 96, 128 (megabytes))
endif
emcc.jsflags += -sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY))
# /INITIAL_MEMORY
########################################################################

emcc.jsflags += $(emcc.environment)
emcc.jsflags += -sSTACK_SIZE=512KB
# ^^^ ACHTUNG: emsdk 3.1.27 reduced the default stack size from 5MB to
# a mere 64KB, which leads to silent memory corruption via the kvvfs
# VFS, which requires twice that for its xRead() and xWrite() methods.
# 2023-03: those methods have since been adapted to use a malloc()'d
# buffer.
########################################################################
# $(sqlite3.js.init-func) is the name Emscripten assigns our exported
# module init/load function. This symbol name is hard-coded in
# $(extern-post-js.js) as well as in numerous docs.
#
# "sqlite3InitModule" is the symbol we document for client use, so
# that's the symbol name which must be exported, whether it comes from
# Emscripten or our own code in extern-post-js.js.
#
# That said... we can change $(sqlite3.js.init-func) as long as the
# name "sqlite3InitModule" is the one which gets exposed via the
# resulting JS files. That can be accomplished via
# extern-post-js.js. However...  using a temporary symbol name here
# and then adding sqlite3InitModule() ourselves results in 2 global
# symbols: we cannot "delete" the Emscripten-defined
# $(sqlite3.js.init-func) from vanilla builds (as opposed to ESM
# builds) because it's declared with "var".
sqlite3.js.init-func := sqlite3InitModule
emcc.jsflags += -sEXPORT_NAME=$(sqlite3.js.init-func)
emcc.jsflags += -sGLOBAL_BASE=4096 # HYPOTHETICALLY keep func table indexes from overlapping w/ heap addr.
#emcc.jsflags += -sSTRICT # fails due to missing __syscall_...()
#emcc.jsflags += -sALLOW_UNIMPLEMENTED_SYSCALLS
#emcc.jsflags += -sFILESYSTEM=0 # only for experimentation. fiddle needs the FS API
#emcc.jsflags += -sABORTING_MALLOC # only for experimentation
emcc.jsflags += -sALLOW_TABLE_GROWTH
# ^^^^ -sALLOW_TABLE_GROWTH is required for installing new SQL UDFs
emcc.jsflags += -Wno-limited-postlink-optimizations
# ^^^^ emcc likes to warn when we have "limited optimizations" via the
# -g3 flag.
# emcc.jsflags += -sSTANDALONE_WASM # causes OOM errors, not sure why.

# Re. undefined symbol handling, see: https://lld.llvm.org/WebAssembly.html
emcc.jsflags += -sERROR_ON_UNDEFINED_SYMBOLS=1
emcc.jsflags += -sLLD_REPORT_UNDEFINED
#emcc.jsflags += --allow-undefined
#emcc.jsflags += --import-undefined
#emcc.jsflags += --unresolved-symbols=import-dynamic --experimental-pic
#emcc.jsflags += --experimental-pic --unresolved-symbols=ingore-all --import-undefined
#emcc.jsflags += --unresolved-symbols=ignore-all

########################################################################
# -sMEMORY64=1 fails to load, erroring with:
#  invalid memory limits flags 0x5
#    (enable via --experimental-wasm-memory64)
#
# ^^^^ MEMORY64=2 builds and loads but dies when we do things like:
#
#  new Uint8Array(wasm.heap8u().buffer, ptr, n)
#
# because ptr is now a BigInt, so is invalid for passing to arguments
# which have strict must-be-a-Number requirements. That aspect will
# make any eventual port to 64-bit address space extremely painful, as
# such constructs are found all over the place in the source code.
########################################################################

########################################################################
# -sSINGLE_FILE:
# https://github.com/emscripten-core/emscripten/blob/main/src/settings.js
#
# -sSINGLE_FILE=1 would be _really_ nice but we have to build with -g3
# for -O2 and higher to work (else minification breaks the code) and
# cannot wasm-strip the binary before it gets encoded into the JS
# file. The result is that the generated JS file is, because of the
# -g3 debugging info, _huge_.
########################################################################

########################################################################
# $(sqlite3-api-build-version.js) injects the build version info into
# the bundle in JSON form.
$(sqlite3-api-build-version.js): $(MKDIR.bld) $(bin.version-info) $(MAKEFILE)
	@echo "Making $@..."
	@{ \
    echo 'globalThis.sqlite3ApiBootstrap.initializers.push(function(sqlite3){'; \
    echo -n '  sqlite3.version = '; \
    $(bin.version-info) --json; \
    echo ';'; \
    echo '});'; \
  } > $@

########################################################################
# $(sqlite3-license-version.js) contains the license header and
# in-comment build version info.
#
# Maintenance reminder: there are awk binaries out there which do not
# support -e SCRIPT.
$(sqlite3-license-version.js): $(MKDIR.bld) $(sqlite3.h) $(sqlite3-license-version-header.js) \
  $(MAKEFILE)
	@echo "Making $@..."; { \
    cat $(sqlite3-license-version-header.js); \
    echo '/*'; \
    echo '** This code was built from sqlite3 version...'; \
    echo "**"; \
    awk '/define SQLITE_VERSION/{$$1=""; print "**" $$0}' $(sqlite3.h); \
    awk '/define SQLITE_SOURCE_ID/{$$1=""; print "**" $$0}' $(sqlite3.h); \
    echo "**"; \
    echo "** Using the Emscripten SDK version $(emcc.version)."; \
    echo '*/'; \
   } > $@

########################################################################
# --post-js and --pre-js are emcc flags we use to append/prepend JS to
# the generated emscripten module file. These rules set up the core
# pre/post files for use by the various builds. --pre-js is used to
# inject code which needs to run as part of the pre-WASM-load phase.
# --post-js injects code which runs after the WASM module is loaded
# and includes the entirety of the library plus some
# Emscripten-specific post-bootstrapping code.
pre-js.js.in := $(dir.api)/pre-js.c-pp.js
post-js.js.in := $(dir.tmp)/post-js.c-pp.js
post-jses.js := \
  $(dir.api)/post-js-header.js \
  $(sqlite3-api.js.in) \
  $(dir.api)/post-js-footer.js
$(post-js.js.in): $(MKDIR.bld) $(post-jses.js) $(MAKEFILE)
	@echo "Making $@..."
	@for i in $(post-jses.js); do \
		echo "/* BEGIN FILE: $$i */"; \
		cat $$i; \
		echo "/* END FILE: $$i */"; \
	done > $@


# Undocumented Emscripten feature: if the target file extension is
# "mjs", it defaults to ES6 module builds:
# https://github.com/emscripten-core/emscripten/issues/14383
sqlite3.wasm := $(dir.dout)/sqlite3.wasm
sqlite3-wasm.c := $(dir.api)/sqlite3-wasm.c
sqlite3-wasm.cfiles := $(sqlite3-wasm.c) $(sqlite3_wasm_extra_init.c)
sqlite3-wasmfs.cfiles := $(sqlite3-wasm.cfiles)
# sqlite3-wasm.o vs sqlite3-wasm.c: building against the latter
# (predictably) results in a slightly faster binary. We're close
# enough to the target speed requirements that the 500ms makes a
# difference, so we build all binaries against sqlite3-wasm.c instead
# of building a shared copy of sqlite3-wasm.o to link against.
########################################################################

########################################################################
# SQLITE3.xJS.ESM-EXPORT-DEFAULT is used by mkwasmbuilds.c and the
# wasmfs build. $1 is 1 if the build mode needs this workaround
# (modes: esm, bundler-friendly, node) and 0 if not (vanilla). $2 must
# be 0 for all builds except sqlite3-wasmfs.mjs, in which case it must
# be 1.
#
# Reminder for ESM builds: even if we use -sEXPORT_ES6=0, emcc _still_
# adds:
#
#   export default $(sqlite3.js.init-func);
#
# when building *.mjs, which is bad because we need to export an
# overwritten version of that function and cannot "export default"
# twice. Because of this, we have to sed *.mjs to remove the _first_
# instance (only) of /^export default/.
#
# Upstream RFE:
# https://github.com/emscripten-core/emscripten/issues/18237
#
# Maintenance reminder: Mac sed works differently than GNU sed, so we
# use awk instead of sed for this.
define SQLITE3.xJS.ESM-EXPORT-DEFAULT
if [ x1 = x$(1) ]; then \
		echo "Fragile workaround for emscripten/issues/18237. See SQLITE3.xJS.ESM-EXPORT-DEFAULT."; \
		{\
			awk '/^export default/ && !f{f=1; next} 1' $@ > $@.tmp && mv $@.tmp $@; \
		} || exit $$?; \
		if [ x1 = x$(2) ]; then \
			if ! grep -q '^export default' $@; then \
				echo "Cannot find export default." 1>&2; \
				exit 1; \
			fi; \
		fi; \
fi
endef

sqlite3-api.js := $(dir.dout)/sqlite3-api.js
sqlite3.js := $(dir.dout)/sqlite3.js
sqlite3-api.mjs := $(dir.dout)/sqlite3-api.mjs
sqlite3.mjs := $(dir.dout)/sqlite3.mjs
sqlite3-api-bundler-friendly.mjs := $(dir.dout)/sqlite3-api-bundler-friendly.mjs
sqlite3-bundler-friendly.mjs := $(dir.dout)/sqlite3-bundler-friendly.mjs
sqlite3-api-node.mjs := $(dir.dout)/sqlite3-api-node.mjs
sqlite3-node.mjs := $(dir.dout)/sqlite3-node.mjs
sqlite3-api-wasmfs.mjs := $(dir.tmp)/sqlite3-api-wasmfs.mjs
sqlite3-wasmfs.mjs    := $(dir.wasmfs)/sqlite3-wasmfs.mjs
EXPORTED_FUNCTIONS.fiddle := $(dir.tmp)/EXPORTED_FUNCTIONS.fiddle
ifneq (1,$(MAKING_CLEAN))
.wasmbuilds.make: $(bin.mkwb)
	@rm -f $@
	$(bin.mkwb) > $@
	@chmod -w $@
-include .wasmbuilds.make
endif
DISTCLEAN_FILES += .wasmbuilds.make

# The various -D... values used by *.c-pp.js include:
#
# -Dtarget=es6-module: for all ESM module builds
#
# -Dtarget=node: for node.js builds
#
# -Dtarget=es6-module -Dtarget=es6-bundler-friendly: intended for
#    "bundler-friendly" ESM module build. These have some restrictions
#    on how URL() objects are constructed in some contexts: URLs which
#    refer to files which are part of this project must be referenced
#    as string literals so that bundlers' static-analysis tools can
#    find those files and include them in their bundles.
#
# -Dtarget=es6-module -Dtarget=es6-bundler-friendly -Dtarget=node: is
#    intended for use by node.js for node.js, as opposed to by
#    node.js on behalf of a browser. Mixing -sENVIRONMENT=web and
#    -sENVIRONMENT=node leads to ambiguity and confusion on node's
#    part, as it's unable to reliably determine whether the target is
#    a browser or node.
#
########################################################################
########################################################################
# We have to ensure that we do not build $(sqlite3*.*js) in parallel
# because they all result in the creation of $(sqlite3.wasm). We have
# no way to build just a .[m]js file without also building the .wasm
# file because the generated .[m]js file has to include info about the
# imports needed by the wasm file, so they have to be built
# together. i.e.  we're building $(sqlite3.wasm) multiple times, but
# that's unavoidable (and harmless, just a waste of build time).
$(sqlite3.wasm): $(sqlite3.js)
$(sqlite3.mjs): $(sqlite3.js)
$(sqlite3-bundler-friendly.mjs): $(sqlite3.mjs)
$(sqlite3-node.mjs): $(sqlite3.mjs)
#CLEAN_FILES += $(sqlite3.wasm)

########################################################################
# We need separate copies of certain supplementary JS files for the
# bundler-friendly build. Concretely, any supplemental JS files which
# themselves use importScripts() or Workers or URL() constructors
# which refer to other in-tree (m)JS files quire a bundler-friendly
# copy.
sqlite3-worker1.js.in := $(dir.api)/sqlite3-worker1.c-pp.js
sqlite3-worker1-promiser.js.in := $(dir.api)/sqlite3-worker1-promiser.c-pp.js
sqlite3-worker1.js := $(dir.dout)/sqlite3-worker1.js
sqlite3-worker1-promiser.js := $(dir.dout)/sqlite3-worker1-promiser.js
sqlite3-worker1-promiser.mjs := $(dir.dout)/sqlite3-worker1-promiser.mjs
sqlite3-worker1-bundler-friendly.mjs := $(dir.dout)/sqlite3-worker1-bundler-friendly.mjs
sqlite3-worker1-promiser-bundler-friendly.js := $(dir.dout)/sqlite3-worker1-promiser-bundler-friendly.js
$(eval $(call C-PP.FILTER,$(sqlite3-worker1.js.in),$(sqlite3-worker1.js)))
$(eval $(call C-PP.FILTER,$(sqlite3-worker1.js.in),$(sqlite3-worker1-bundler-friendly.mjs),\
    $(c-pp.D.sqlite3-bundler-friendly)))
$(eval $(call C-PP.FILTER,$(sqlite3-worker1-promiser.js.in),$(sqlite3-worker1-promiser.js)))
$(eval $(call C-PP.FILTER,$(sqlite3-worker1-promiser.js.in),\
    $(sqlite3-worker1-promiser-bundler-friendly.js),\
    $(c-pp.D.sqlite3-bundler-friendly)))
$(eval $(call C-PP.FILTER,$(sqlite3-worker1-promiser.js.in),$(sqlite3-worker1-promiser.mjs),\
    -Dtarget=es6-module -Dtarget=es6-bundler-friendly))
$(sqlite3-bundler-friendly.mjs): $(sqlite3-worker1-bundler-friendly.mjs) \
    $(sqlite3-worker1-promiser-bundler-friendly.js)
$(eval $(call C-PP.FILTER,demo-worker1-promiser.c-pp.js,demo-worker1-promiser.js))
$(eval $(call C-PP.FILTER,demo-worker1-promiser.c-pp.js,demo-worker1-promiser.mjs,\
    -Dtarget=es6-module))
$(eval $(call C-PP.FILTER,demo-worker1-promiser.c-pp.html,demo-worker1-promiser.html))
$(eval $(call C-PP.FILTER,demo-worker1-promiser.c-pp.html,demo-worker1-promiser-esm.html,\
    -Dtarget=es6-module))
all: $(sqlite3-worker1.js) \
    $(sqlite3-worker1-promiser.js) $(sqlite3-worker1-promiser.mjs)

demo-worker1-promiser.html: $(sqlite3-worker1-promiser.js) demo-worker1-promiser.js
demo-worker1-promiser-esm.html: $(sqlite3-worker1-promiser.mjs) demo-worker1-promiser.mjs
all: demo-worker1-promiser.html demo-worker1-promiser-esm.html

sqlite3-api.ext.jses += \
  $(sqlite3-worker1-promiser.mjs) \
  $(sqlite3-worker1-bundler-friendly.mjs) \
  $(sqlite3-worker1.js)
all quick: $(sqlite3-api.ext.jses)
q: quick

########################################################################
# batch-runner.js is part of one of the test apps which reads in SQL
# dumps generated by $(speedtest1) and executes them.
dir.sql := sql
speedtest1 := ../../speedtest1
speedtest1.c := ../../test/speedtest1.c
speedtest1.sql := $(dir.sql)/speedtest1.sql
speedtest1.cliflags := --size 10 --big-transactions
$(speedtest1):
	$(MAKE) -C ../.. speedtest1
$(speedtest1.sql): $(speedtest1) $(MAKEFILE)
	$(speedtest1) $(speedtest1.cliflags) --script $@
batch-runner.list: $(MAKEFILE) $(speedtest1.sql) $(dir.sql)/000-mandelbrot.sql
	bash split-speedtest1-script.sh $(dir.sql)/speedtest1.sql
	ls -1 $(dir.sql)/*.sql | grep -v speedtest1.sql | sort > $@
clean-batch:
	rm -f batch-runner.list $(dir.sql)/speedtest1*.sql
# ^^^ we don't do this along with 'clean' because we clean/rebuild on
# a regular basis with different -Ox flags and rebuilding the batch
# pieces each time is an unnecessary time sink.
batch: batch-runner.list
#all: batch
# end batch-runner.js
########################################################################
# Wasmified speedtest1 is our primary benchmarking tool.
#
# emcc.speedtest1.common = emcc flags used by multiple builds of speedtest1
# emcc.speedtest1 = emcc flags used by main build of speedtest1
emcc.speedtest1.common := $(emcc_opt_full)
emcc.speedtest1 := -I. -I$(dir $(sqlite3.canonical.c))
emcc.speedtest1 += -sENVIRONMENT=web
emcc.speedtest1 += -sALLOW_MEMORY_GROWTH
emcc.speedtest1 += -sINITIAL_MEMORY=$(emcc.INITIAL_MEMORY.$(emcc.INITIAL_MEMORY))
emcc.speedtest1.common += -sINVOKE_RUN=0
emcc.speedtest1.common += --no-entry
emcc.speedtest1.common += -sABORTING_MALLOC
emcc.speedtest1.common += -sSTRICT_JS=0
emcc.speedtest1.common += -sMODULARIZE
emcc.speedtest1.common += -Wno-limited-postlink-optimizations
emcc.speedtest1.common += -Wno-unused-main
# ^^^^ -Wno-unused-main is for emcc 3.1.52+. speedtest1 has a wasm_main() which is
# exported and called by the JS code.
EXPORTED_FUNCTIONS.speedtest1 := $(abspath $(dir.tmp)/EXPORTED_FUNCTIONS.speedtest1)
emcc.speedtest1.common += -sSTACK_SIZE=512KB
emcc.speedtest1.common += -sEXPORTED_FUNCTIONS=@$(EXPORTED_FUNCTIONS.speedtest1)
emcc.speedtest1.common += $(emcc.exportedRuntimeMethods)
emcc.speedtest1.common += -sALLOW_TABLE_GROWTH
emcc.speedtest1.common += -sDYNAMIC_EXECUTION=0
emcc.speedtest1.common += --minify 0
emcc.speedtest1.common += -sEXPORT_NAME=$(sqlite3.js.init-func)
emcc.speedtest1.common += -sWASM_BIGINT=$(emcc.WASM_BIGINT)
speedtest1.exit-runtime0 := -sEXIT_RUNTIME=0
speedtest1.exit-runtime1 := -sEXIT_RUNTIME=1
# Re -sEXIT_RUNTIME=1 vs 0: if it's 1 and speedtest1 crashes, we get
# this error from emscripten:
#
# > native function `free` called after runtime exit (use
# NO_EXIT_RUNTIME to keep it alive after main() exits))
#
# If it's 0 and it crashes, we get:
#
# > stdio streams had content in them that was not flushed. you should
# set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline
# when you printf etc.
#
# and pending output is not flushed because it didn't end with a
# newline (by design). The lesser of the two evils seems to be
# -sEXIT_RUNTIME=1 but we need EXIT_RUNTIME=0 for the worker-based app
# which runs speedtest1 multiple times.

$(EXPORTED_FUNCTIONS.speedtest1): $(MKDIR.bld) $(EXPORTED_FUNCTIONS.api.core)
	@echo "Making $@ ..."
	@{ echo _wasm_main; cat $(EXPORTED_FUNCTIONS.api.core); } > $@
speedtest1.js := $(dir.dout)/speedtest1.js
speedtest1.wasm := $(dir.dout)/speedtest1.wasm
emcc.flags.speedtest1-vanilla := $(cflags.common) -DSQLITE_SPEEDTEST1_WASM
speedtest1.cfiles := $(speedtest1.c) $(sqlite3-wasm.c)
$(speedtest1.js): $(MAKEFILE) $(speedtest1.cfiles) \
    $(pre-post-speedtest1-vanilla.deps) \
    $(EXPORTED_FUNCTIONS.speedtest1)
	@echo "Building $@ ..."
	$(emcc.bin) \
        $(emcc.speedtest1) \
        $(emcc.speedtest1.common) \
        $(emcc.flags.speedtest1-vanilla) $(pre-post-speedtest1-vanilla.flags) \
        $(SQLITE_OPT) \
        -USQLITE_WASM_BARE_BONES \
        -USQLITE_C -DSQLITE_C=$(sqlite3.canonical.c) \
        $(speedtest1.exit-runtime0) \
        -o $@ $(speedtest1.cfiles) -lm
	$(maybe-wasm-strip) $(speedtest1.wasm)
	chmod -x $(speedtest1.wasm)
	ls -la $@ $(speedtest1.wasm)

speedtest1: $(speedtest1.js)
all: speedtest1
#CLEAN_FILES += $(speedtest1.js) $(speedtest1.wasm)
# end speedtest1.js
########################################################################

########################################################################
# tester1 is the main unit and regression test application and needs
# to be able to run in 4 separate modes to cover the primary
# client-side use cases:
#
# 1) Load sqlite3 in the main UI thread of a conventional script.
# 2) Load sqlite3 in a conventional Worker thread.
# 3) Load sqlite3 as an ES6 module (ESM) in the main thread.
# 4) Load sqlite3 as an ESM worker. (Not all browsers support this.)
#
# To that end, we require two separate builds of tester1.js:
#
#  tester1.js: cases 1 and 2
#  tester1.mjs: cases 3 and 4
#
# To create those, we filter tester1.c-pp.js with $(bin.c-pp)...
$(eval $(call C-PP.FILTER,tester1.c-pp.js,tester1.js))
$(eval $(call C-PP.FILTER,tester1.c-pp.js,tester1.mjs,$(c-pp.D.sqlite3-esm)))
$(eval $(call C-PP.FILTER,tester1.c-pp.html,tester1.html))
$(eval $(call C-PP.FILTER,tester1.c-pp.html,tester1-esm.html,$(c-pp.D.sqlite3-esm)))
tester1: tester1.js tester1.mjs tester1.html tester1-esm.html
# Note that we do not include $(sqlite3-bundler-friendly.mjs) in this
# because bundlers are client-specific.
all quick: tester1
quick: $(sqlite3.js)

########################################################################
# Convenience rules to rebuild with various -Ox levels. Much
# experimentation shows -O2 to be the clear winner in terms of speed.
# Note that build times with anything higher than -O0 are somewhat
# painful.

.PHONY: o0 o1 o2 o3 os oz
emcc-opt-extra :=
#ifeq (1,$(wasm-bare-bones))
#emcc-opt-extra += -flto
# ^^^^ -flto can have a considerably performance boost at -O0 but
# doubles the build time and seems to have negligible, if any, effect
# on higher optimization levels.
#
# -flto does not shrink the size of bare-bones builds by any measurable
# amount.
#endif
o0: clean
	$(MAKE) -e "emcc_opt=-O0"
o1: clean
	$(MAKE) -e "emcc_opt=-O1 $(emcc-opt-extra)"
o2: clean
	$(MAKE) -j2 -e "emcc_opt=-O2 $(emcc-opt-extra)"
o3: clean
	$(MAKE) -e "emcc_opt=-O3 $(emcc-opt-extra)"
os: clean
	@echo "WARNING: -Os can result in a build with mysteriously missing pieces!"
	$(MAKE) -e "emcc_opt=-Os $(emcc-opt-extra)"
oz: clean
	$(MAKE) -j2 -e "emcc_opt=-Oz $(emcc-opt-extra)"

########################################################################
# Sub-makes...

# sqlite.org/fiddle application...
include fiddle.make

# Only add wasmfs if wasmfs.enable=1 or we're running (dist)clean
ifneq (,$(filter wasmfs,$(MAKECMDGOALS)))
wasmfs.enable ?= 1
else
# Unconditionally enable wasmfs for [dist]clean so that the wasmfs
# sub-make can clean up.
wasmfs.enable ?= $(MAKING_CLEAN)
endif
ifeq (1,$(wasmfs.enable))
# wasmfs build disabled 2022-10-19 per /chat discussion.
# OPFS-over-wasmfs was initially a stopgap measure and a convenient
# point of comparison for the OPFS sqlite3_vfs's performance, but it
# currently doubles our deliverables and build maintenance burden for
# little benefit.
#
########################################################################
# Some platforms do not support the WASMFS build. Raspberry Pi OS is one
# of them. As such platforms are discovered, add their (uname -m) name
# to PLATFORMS_WITH_NO_WASMFS to exclude the wasmfs build parts.
PLATFORMS_WITH_NO_WASMFS := aarch64 # add any others here
THIS_ARCH := $(shell /usr/bin/uname -m)
ifneq (,$(filter $(THIS_ARCH),$(PLATFORMS_WITH_NO_WASMFS)))
$(info This platform does not support the WASMFS build.)
HAVE_WASMFS := 0
else
HAVE_WASMFS := 1
include wasmfs.make
endif
endif
# /wasmfs
########################################################################

########################################################################
# Push files to public wasm-testing.sqlite.org server
wasm-testing.include = *.js *.mjs *.html \
  ./tests \
  $(dir.dout) $(dir.common) $(dir.fiddle) $(dir.fiddle-debug) $(dir.jacc)
wasm-testing.exclude = sql/speedtest1.sql
wasm-testing.dir     = /jail/sites/wasm-testing
wasm-testing.dest   ?= wasm-testing:$(wasm-testing.dir)
# ---------------------^^^^^^^^^^^^ ssh alias
.PHONY: push-testing
push-testing:
	rsync -z -e ssh --ignore-times --chown=stephan:www-data --group -r \
    $(patsubst %,--exclude=%,$(wasm-testing.exclude)) \
    $(wasm-testing.include) $(wasm-testing.dest)
	@echo "Updating gzipped copies..."; \
		ssh wasm-testing 'cd $(wasm-testing.dir) && bash .gzip' || \
    echo "SSH failed: it's likely that stale content will be served via old gzip files."

########################################################################
# If we find a copy of the sqlite.org/wasm docs checked out, copy
# certain files over to it, noting that some need automatable edits...
wasm.docs.home ?= ../../../wasm
wasm.docs.found = $(if $(wildcard $(wasm.docs.home)/api-index.md),\
  $(wildcard $(wasm.docs.home)),)
.PHONY: update-docs
ifeq (,$(wasm.docs.found))
update-docs:
	@echo "Cannot find wasm docs checkout."; \
	echo "Pass wasm.docs.home=/path/to/wasm/docs/checkout or edit this makefile to suit."; \
	exit 127
else
wasm.docs.jswasm := $(wasm.docs.home)/jswasm
update-docs: $(bin.stripccomments) $(sqlite3.js) $(sqlite3.wasm)
	@echo "Copying files to the /wasm docs. Be sure to use an -Oz build for this!"
	cp $(sqlite3.wasm) $(wasm.docs.jswasm)/.
	$(bin.stripccomments) -k -k < $(sqlite3.js) \
		| sed -e '/^[ \t]*$$/d' > $(wasm.docs.jswasm)/sqlite3.js
	cp demo-123.js demo-123.html demo-123-worker.html $(wasm.docs.home)
	sed -n -e '/EXTRACT_BEGIN/,/EXTRACT_END/p' \
		module-symbols.html > $(wasm.docs.home)/module-symbols.html
endif
# end /wasm docs
########################################################################

########################################################################
# Create main client downloadable zip file:
ifneq (,$(filter dist snapshot,$(MAKECMDGOALS)))
include dist.make
endif

# Run local web server for the test/demo pages.
httpd:
	althttpd -max-age 1 -enable-sab 1 -page index.html
